Archive for May, 2009

Geneforge 2

Sunday, May 31st, 2009

Geneforge 2
game icon
Image:Geneforge 2 Title Screen.jpg
Geneforge 2’s title screen shows a Shaper creating a powerful Drakon
Developer(s) Spiderweb Software
Publisher(s) Spiderweb Software
Designer(s) Jeff Vogel
Series Geneforge
Platform(s) Windows 95, Mac OS
Release date(s) Macintosh
July 24, 2003
Windows
October 15, 2003
Genre(s) Computer role-playing game
Mode(s) Single player
Media Download, CD-ROM
System requirements DirectX 3 (Windows only), 30 MB RAM, 25 MB hard disk space, 800×600 screen resolution with 16 bit color.
Input methods Keyboard, mouse

Geneforge 2 is the second in a series of roleplaying games created by Spiderweb Software. It is released as shareware for the Macintosh and Windows platforms.

Contents

  • 1 Gameplay
  • 2 Plot
  • 3 Other Games in the Geneforge Series
  • 4 References
  • 5 External links

Gameplay

See also: Geneforge gameplay


A Guardian explores one of the game’s towns with a pair of creations

Geneforge 2 offers a number of changes and additions over its predecessor. Three new creations are available to players: massive Drakons; telepathic Gazers; and acidic, decaying Rotghroths. Several new spells are available, such as Kill and Aura of Flames. The skill Anatomy, which allowed the player to cause extra damage in melee combat, is replaced with Parry, which has a chance of blocking incoming attacks. The game engine itself, however, is essentially unchanged from the original Geneforge.

Players create a character from one of three character classes and explore the area surrounding Drypeak, a failing Shaper colony, solving quests and gaining experience. Geneforge 2 is played in isometric perspective, movement through the game’s environs is real-time, combat is turn-based. The game world is divided into 84 areas accessible through a world map. Clearing areas by defeating guardians or successfully traversing the terrain allows players to bypass those areas via the world map, reducing travelling time. The game uses an auto-map, each area is completely darkened and is revealed as the player explores, similar to the fog of war used in real-time strategy games. As the player’s party performs tasks or defeats enemies they receive experience, leading to increased levels and additional skill points. The player character’s skill points can be used to increase their statistics or to improve their aptitude in one of the fifteen available skills. Canisters which increase skills or add new abilities are scattered throughout the game.

Each of the three character classes has a particular playing style and can approach tasks in different ways. Guardians are fighters who excel in standard combat skills, especially hand-to-hand fighting. They are capable of shaping creations, but have little affinity for magic. Agents excel in spell casting and are capable of hand-to-hand combat, but have poor shaping skills. The Shaper is a summoner, capable of creating living creatures by using their own life essence. Shapers rely on their creations for protection. Essence is used for both creating creatures and casting spells; the number, type and strength of creations is limited by the player’s essence capacity. Eighteen different creations are featured in the game, with larger and more powerful creatures costing more essence to create. The types and strengths of creations can be altered depending on the player’s combat style. Creations accompanying the player receive a percentage of the experience points received for completing quests or defeating foes, levelling up and receiving skill points in the same manner as the player character.

Combat is turn-based, with each character in the player’s party receiving action points at the beginning of the player’s turn. The number received is dependent on the items the player character has equipped and the skills the character or creations possess. Each action uses a specific number of points, for example, moving one square takes a single point and attacks or spells take five. Attacking or spellcasting with fewer than five action points immediately ends the character’s turn, otherwise a character can continue to act until they run out of points. Most enemies will attack the player on sight, retreating in terror if they reach a certain threshold of damage without being killed. Other specialized behaviors are also present, including creatures which call for help, or creatures which act as sentries and retreat to an ambush location when threatened. Creations made by the player character can also be controlled by a similar artificial intelligence, or the player can invest more essence in the creation’s intelligence and control them manually.

Geneforge’s dialogue is delivered through on-screen text. Encounters with intelligent creations or humans result in the player being given a series of pre-determined questions or responses. Conversation options and the outcome of those conversations change according to the player’s previous interactions. The game features four factions, the player’s choice of conversation responses affects how members of the factions respond in future conversations. It is possible to complete the game without ever joining a faction, and the player can also change factions through the course of gameplay. Each faction, as well as being unaligned, gives a different ending. The player can collect items from defeated enemies and the game environments to improve their own equipment. Non-player characters can trade with the player, buying most items regardless of type. The shopkeeper has a fixed amount of gold at the start of the game which does not replenish itself. As with Geneforge, this makes it impossible to sell items once the sellers have run out of gold.

Plot

As in the first Geneforge game, the player begins as an apprentice Shaper beginning their training. They are sent with a Shaper Agent to assess the situation of the failing Shaper colony Drypeak. Once they arrive, they begin to find that there is much more here than one would think. One of the town’s leaders, Barzahl, has turned against the Shapers and has founded a town with those loyal to him, the Barzites. He has begun crafting magical canisters which rewrite the body of the Shaper who uses it, making them artificially stronger. Past Drypeak there are towns of serviles, Shaper-made servants who are bred for mindless obedience. But these serviles have broken free from their bonds of servitude due to years of separation from Shapers. Some, calling themselves the Awakened wish to deal with Shapers as equals, with mutual respect and rights, but the more radical group, known as the Takers, desire to destroy the Shapers outright. They are trying to remake the Geneforge, with the help of Drakons and other creations which once were loyal to Shapers, but have now turned rogue and seek their masters’ downfall.

Other Games in the Geneforge Series

  • Geneforge
  • Geneforge 3
  • Geneforge 4: Rebellion
  • Geneforge 5: Overthrow - the final game in the Geneforge saga

References

  1. ^ “Product News: Geneforge 2″. InsideMacGames. http://imgmagazine.com/misc/product_info.php?List=news&ProductID=615. Retrieved on 2008-03-18. 
  2. ^ “Geneforge 2 Game Info”. RPGDot. http://www.rpgdot.com/index.php?hsaction=10075&games=799&sid=ab4bb308530fffb9f2794ac37c1e4f1e. Retrieved on 2008-03-18. 
  3. ^ Sucher, Val (2004-02-18). “Geneforge 2 Review”. RPGDot. http://www.rpgdot.com/index.php?hsaction=10053&ID=893&sid=c233a3b20c62f7725b2863afe3930ada. Retrieved on 2008-06-25. 
  4. ^ Peckham, Matt (2003-12-31). “Geneforge 2 Review”. GameSpy. http://uk.pc.gamespy.com/pc/geneforge-2/499135p1.html. Retrieved on 2008-06-24. 
  5. ^ Newquist, Ken (2003-12-24). “Review: Geneforge 2″. InsideMacGames. http://www.insidemacgames.com/reviews/view.php?ID=414. Retrieved on 2008-06-25. 

Online Weight Chart

Interstate 264 (Virginia)

Sunday, May 31st, 2009

Interstate 264
Auxiliary route of the Interstate Highway System
Length: 25.07 mi (40.35 km)
Formed: 1960
West end: I-64 / I-664 in Chesapeake
Major
junctions:
US 17 in Portsmouth
I-464 in Norfolk
I-64 in Norfolk
East end: Parks Avenue, 21st Street & 22nd Street to US 60 in Virginia Beach
Virginia Routes
< SR 263 SR 267 >
Primary – Secondary – History – Turnpikes

Interstate 264 (abbreviated I-264) is an Interstate Highway in the U.S. state of Virginia. It runs from a junction with Interstate 64 and Interstate 664 (Hampton Roads Beltway) near Bowers Hill in Chesapeake east into Portsmouth and through the Downtown Tunnel under the South Branch of the Elizabeth River into Norfolk. At the Interstate 464 interchange in the Berkley section of Norfolk, I-264 turns north, crossing the East Branch into downtown Norfolk on the Berkley Bridge, one of a small number of drawbridges on the Interstate Highway System. I-264 then heads east through Norfolk, crossing Interstate 64 at the east side of the Hampton Roads Beltway, and into Virginia Beach, where it ends at Parks Avenue near the waterfront. 21st and 22nd Streets continue as a one-way pair with no route designation to U.S. Route 60 (Pacific Avenue).

The original section of I-264, designated in the late 1950s, lies between the two I-64 junctions. The piece east to the Virginia Beach waterfront was built as the Virginia Beach-Norfolk Expressway (a toll road until 1995), and carried State Route 44 until I-264 was extended over it in 1999.

When I-64 was augmented in the 1990s with reversible HOV lanes, I-264 towards Virginia Beach (then SR 44) was designated as the eastern terminus of the reversible lanes and one of the few direct exits from/entrances to the HOV lanes.

Contents

  • 1 Virginia Beach Expressway
  • 2 Exit list
  • 3 See also
  • 4 References
  • 5 External links

Virginia Beach Expressway

The Virginia Beach Expressway (also known as the Virginia Beach-Norfolk Expressway) was a 12-mile (19.3 km) limited access highway built to Interstate Highway standards extending between the independent cities of Norfolk and Virginia Beach, Virginia. Until 1999, it was signed as State Route 44.

Built and funded with toll revenue bonds, it opened on December 1, 1967 as SR 44. The Expressway ran from an interchange with Interstate 64 and Interstate 264 in Norfolk almost due east to the oceanfront area of Virginia Beach. The original road had 4 lanes (2 each way). It was widened to 6 lanes in the 1980s, and to 8 lanes in the early 1990s.

While tolls existed, there were two toll rates, depending on whether or not you passed the main toll barrier between Rosemont Road and Independence Boulevard on your trip. If you exited before the main barrier or entered beyond it, you would need to pass a small row of automated, ungated toll collectors where you are supposed to pay the reduced toll. Attempting to drive past without paying would result in an alarm bell ringing. Police were instructed to stop motorists who attempted this if they saw it.

Vehicle Type Main Toll Barrier Exit Before/
Enter After Barrier
Cars & and other
two-axle vehicles
$0.25 $0.10
Other Vehicles $0.25 + $0.10/axle over two $0.05/axle

On June 1, 1995, the bonds were retired and tolls and toll booths were removed in 1996. In July 1999, the former Virginia Beach Expressway was renumbered to I-264, effectively creating an eastward continuation of the original I-264, which ran through the downtown areas of Portsmouth and Norfolk and ended at I-64 (where the Expressway began). This is now the point where I-264 intersects and crosses the I-64 portion of the Hampton Roads Beltway near Military Circle in Norfolk.

Exit list

The entire route is within independent cities.

City # Destinations Notes
Old
Chesapeake I-664 / US 13 / US 58 / US 460 – Bowers Hill, Suffolk, Newport News Westbound exit and eastbound entrance
I-64 – Chesapeake, Virginia Beach Westbound exit and eastbound entrance
Portsmouth 2 Greenwood Drive Signed as exits 2A (east) and 2B (west)
3 Victory Boulevard (SR 239)
4 SR 337 (Portsmouth Boulevard)
5 US 17 (Frederick Boulevard) – Midtown Tunnel
6 Des Moines Avenue Eastbound exit and westbound entrance
7 SR 141 (Effingham Street) / Crawford Street – Downtown Portsmouth, Portsmouth Naval Hospital, Norfolk Naval Shipyard Signed as exits 7A (south) and 7B (north) eastbound
Downtown Tunnel under the Elizabeth River
Norfolk
8 I-464 south / Berkley Avenue – Chesapeake
Berkley Bridge over the Elizabeth River
9 Waterside Drive, St. Paul’s Boulevard
10 Tidewater Drive - Harbor Park Eastbound exit and westbound entrance
10 City Hall Avenue Westbound exit and eastbound entrance
11A US 460 west / SR 166 west / SR 168 south (Campostella Road) / Claiborne Avenue No westbound entrance; signed as exit 11 eastbound
11B US 460 east / SR 166 east / SR 168 north (Brambleton Avenue) Westbound exit and eastbound entrance
12 Ballantine Boulevard
13 US 13 (Military Highway) Signed as exits 13A (south) and 13B (north)
14 I-64 – Chesapeake, Suffolk, Richmond Signed as exits 14A (east) and 14B (west)
1 15 Newtown Road (SR 403) Signed as exits 15A (south) and 15B (north) eastbound
Virginia Beach
2 16 Witchduck Road (SR 190)
3 17 Independence Boulevard (SR 225 north) - Princess Anne, Pembroke area Signed as exits 17A (south) and 17B (north); former SR 410 south
4 18 Rosemont Road - Princess Anne Plaza Former SR 411
5 19 Lynnhaven Parkway Signed as exits 19A (south) and 19B (north); former SR 414
6 20 US 58 east (Laskin Road) / Virginia Beach Boulevard Eastbound exit and westbound entrance
7 21 First Colonial Road - Oceana NAS Signed as exits 21A (south) and 21B (north) eastbound; former SR 408
8 22 Birdneck Road Eastbound exit and westbound entrance
Parks Avenue At-grade

See also

  • Norfolk-Portsmouth Bridge-Tunnel
    • Berkley Bridge
    • Downtown Tunnel
  • Virginia Beach-Norfolk Expressway
  • Hampton Roads Bridge-Tunnel
  • Monitor-Merrimac Memorial Bridge-Tunnel
  • Chesapeake Bay Bridge-Tunnel
  • Hampton Roads Beltway

References

  1. ^ 2005 Virginia Department of Transportation Jurisdiction Report - Daily Traffic Volume Estimates - Norfolk Maintenance AreaPDF (374 KiB)
  2. ^ 2005 Virginia Department of Transportation Jurisdiction Report - Daily Traffic Volume Estimates - Princess Anne Maintenance AreaPDF (177 KiB)

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Apollonopolis Parva

Sunday, May 31st, 2009

Apollonopolis Parva, Apollinopolis Parva, or Little Apollonopolis may refer to two ancient cities in Egypt:

  • Apollonopolis Parva (Hypselis) in the Hypseliote nome, today known as Qus
  • Apollonopolis Parva (Coptos) in the Coptite nome

Lose Weight Very Fast

ISO 639-4

Sunday, May 31st, 2009

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ISO 639 is the set of international standards that lists short codes for language names. It was also the name of the original standard, approved in 1967 and withdrawn in 2002.

ISO 639 consists of different parts, of which four parts have been approved (parts 1, 2, 3 and 5). The other parts are works in progress.

Contents

  • 1 The six parts of the standard
  • 2 Characteristics of individual codes
  • 3 Relations between the parts
  • 4 Use of ISO 639 codes
  • 5 Code space
    • 5.1 Alpha-2 code space
    • 5.2 Alpha-3 code space
    • 5.3 Alpha-4 code space
  • 6 See also
  • 7 References
  • 8 External links

The six parts of the standard

Standard Name (Codes for the representation of names of languages — …) First Edition Current No. In List
ISO 639-1 Part 1: Alpha-2 code 1967 (as ISO 639) 2002 185
ISO 639-2 Part 2: Alpha-3 code 1998 1998 >450
ISO 639-3 Part 3: Alpha-3 code for comprehensive coverage of languages 2007 2007 7704 + local range
ISO/DIS 639-4 Part 4: Implementation guidelines and general principles for language coding Planned for Nov 2008 - -
ISO 639-5 Part 5: Alpha-3 code for language families and groups 2008-05-15 2008-05-15 114
ISO/CD 639-6 Part 6: Alpha-4 representation for comprehensive coverage of language variation - 2008? -

Each part of the standard is maintained by a maintenance agency, which adds codes and changes the status of codes when needed.

Characteristics of individual codes

Scopes:

  • Individual languages
  • Macrolanguages (part 3)
  • Collections of languages (part 1, 2, 5) (part 1 contains only 1 collection: bh; most collections are in part 2, and a few were added in part 5)
    • Group
    • Rest group
  • Dialects
  • Reserved for local use (part 2, 3)
  • Special situations (part 2, 3)

Types (for individual languages):

  • Living languages (part 2, 3) (all macrolanguages are living languages)
  • Extinct languages (part 2, 3) (437, four in part 2 chb, chg, cop, sam; none in part 1)
  • Ancient languages (part 1, 2, 3) (112, 19 are in part 2; and 5 of them, namely ave, chu, lat, pli and san, also have a code in part 1: ae, cu, la, pi, sa)
  • Historic languages (part 2, 3) (63, 16 of them are in part 2, none has part 1 code)
  • Constructed languages (part 2, 3) (19, 9 in part 2: epo, ina, ile, ido, vol, afh, jbo, tlh, zbl; five in part 1: eo, ia, ie, io, vo)

Bibliographic and terminology codes

  • Bibliographic (part 2)
  • Terminology (part 2)

Relations between the parts

The first four columns contain codes for a representative of a specific type of relation between the parts of ISO 639. E.g. there are four elements that have a code in part 1, have a B/T code, and are macrolanguages per part 3. One representative of these four elements is “Persian” .

ISO 639-1 ISO 639-2 ISO 639-3 ISO 639-5 # Description of example
en eng eng (-) 132 185 in Part 1, subtract all special cases for Part 1 codes, 185-2-25-17-4-2-1-1-1=132
nb nob nob (-) 2 individual language, belongs to macrolanguage (nor), same code in Part 2 and has a code in Part 1. The two codes are: nob, non
ar ara ara (M) (-) 25 Part 3 macro, 55 macro total, subtract special cases, 55-24-4-1-1=25
de ger/deu (B/T) deu (-) 15 22 elements where B and T differ. Subtract special cases, 22-1-4-2=15.
cs cze/ces (B/T) ces (-) 1 Element with differing B/T code and the letters from the Part 1 code are not the first two letters of the T code.
fa per/fas (B/T) fas (M) (-) 4 Part 3 macro; the four T codes are: fas, msa, sqi, zho
hr scr/hrv (B/T) hrv (-) 2 Part 2 B deprecated, the two T codes are: hrv, srp. Deprecated 2008-06-28.
no (”M”) nor (”M”) nor (M) (-) 1 Part 3 macro and containing languages have codes in Part 1, nor: non, nob; no: nn, nb
bh bih (-)  ? 1 Bihari (bih) is marked as collective despite having an ISO 639-1 code which should only be for individual languages. The reason is that some individual Bihari languages received an ISO 639-2 code, which makes Bihari a language family for the purposes of ISO 639-2, but a single language for the purposes of ISO 639-1. The single are: bho, mai, mag
sh (-) hbs (M) (-) 1 Part 3 macro, ISO 639-1 code deprecated, no part 2 code
(bh) bho bho (-) 3 individual language code in Part 2 + 3, belongs not to a macrolanguage, in Part 1 covered by a code which has equivalent in Part 2 which is a collective. The three codes are: bho, mai, mag
(bh) (bih) sck (-) individual language no code in Part 2, belongs not to a macrolanguage, in Part 1 covered by a code which has equivalent in Part 2 which is a collective.
(-) car car car individual language in Part 2 and Part 3, but also included in Part 5 as a family
(-) ast ast (-) individual language in Part 2 and Part 3, no code in Part 1
(-) bal bal (M) (-) 24 individual language in Part 2 and macro in Part 3, no code in Part 1
(-) mis mis  ? 1 special code: missing code
(-) mul mul  ? 1 special code: multilingual content
(-) und und  ? 1 special code: undetermined
(-) zxx zxx  ? 1 special code: added 2006-01-11 to declare the absence of linguistic information
(-) qaa qaa  ? 520 reserved for local use, range is qaa … qtz
(-) aus (-) aus regular group in Part 2
(-) afa (-) afa In Part 2 a rest group, i.e. same code but different languages included. In Part 2 “afa” refers to an Afro-Asiatic language that does not have an individual-language identifier in Part 2, and that does not fall into the rest groups “ber - Berber (Other)”, “cus - Cushitic (Other)”, or “sem - Semitic (Other)”, all of which are Afro-Asiatic language groups.
(ar) (ara “M”) arb (-) individual language, belongs to macrolanguage (ara), in Part 2 covered by the macrolanguage code, in Part 1 also covered
(-) (nic “R”) aaa (-) in Part 2 best covered by a rest group, “Niger-Kodofanian (Other)”
(-) (-) (-) sqj group not coded in Part 2
  • codes in Part 1 have one or two codes (B/T codes) in Part 2, every language that has two codes in Part 2 has one code in Part 1
    • one code: en -> eng
    • two codes (#~23): de <-> ger/deu
  • Part 2 has reserved codes and three special codes
    • qaa … q??, mul, und, zxx
  • individual languages in Part 2 have a code in Part 3 and have one or no code in Part 1
    • one code: eng -> eng -> en
    • no code: ast -> ast -> (empty)
  • collective codes in Part 2 have a code in Part 5
    • cover different languages: afa != afa
    • cover same languages: aus = aus
  • one collective code in Part 2 has a code in Part 1
    • bih -> bh
  • some codes in Part 5 have no code in Part 2
    • sqj
  • some codes (#~56) in Part 3 are macrolanguages, they may have
    • no Part 2 code but a Part 1 codes and their containing languages have codes in Part 2 and Part 1 (#1): hbs <-> sh (deprecated) ; bos, hrv/scr, srp/scc -> bs, hr, sr
    • a Part 2 code and a Part 1 code(#1), while their containing languages also have codes in Part 1 and Part 2: nor -> nor -> no ; non, nob -> non, nob -> nn, nb
    • no Part 1 code (#several):
    • two Part 2 codes (B/T) (#4): fas, msa, sqi, zho -> per/fas, may/msa, alb/sqi, chi/zho

Use of ISO 639 codes

The language codes defined in the several sections of ISO 639 are used for bibliographic purposes and, in computing and internet environments, as a key element of locale data. The codes also find use in various applications, such as Wikipedia URLs for its different language editions.

Code space

Alpha-2 code space

“Alpha-2″ codes (for codes composed of 2 letters of the basic Latin alphabet) are used in ISO 639-1. When codes for a wider range of languages were desired, more than 2 letter combinations could cover (a maximum of 262 = 676), ISO 639-2 was developed using Alpha-3 codes (though the latter was formally published first).

Alpha-3 code space

“Alpha-3″ codes (for codes composed of 3 letters of the basic Latin alphabet) are used in ISO 639-2, ISO 639-3, and ISO 639-5. Mathematically, the upper limit for the number of languages and language collections that can be so represented is 263 = 17,576.

The common use of Alpha-3 codes by three parts of ISO 639 requires some coordination within a larger system.

Part 2 defines four special codes mul, und, mis, zxx, a reserved range qaa-qtz (20 × 26 = 520 codes) and has 23 double entries (the B/T codes). This sums up to 520 + 23 + 4 = 547 codes that cannot be used in part 3 to represent languages or in part 5 to represent language families or groups. The remainder is 17,576 – 547 = 17,029.

There are somewhere around six or seven thousand languages on Earth today. So those 17,029 codes are adequate to assign a unique code to each language, although some languages may end up with arbitrary codes that sound nothing like traditional name(s) of that language.

Alpha-4 code space

“Alpha-4″ codes (for codes composed of 4 letters of the basic Latin alphabet) is proposed to be used in ISO 639-6. The upper limit for the number of languages and dialects that can be represented is 264 = 456,976.

See also

  • IETF language tags (based on ISO 639)
  • ISO 3166 (codes for countries)
  • ISO 15924 (codes for writing systems)
  • language code
  • language families and languages
  • list of languages
  • list of official languages

References

  1. ^ “ISO catalogue search for ISO 639″. http://www.iso.org/iso/search.htm?qt=639&published=on&active_tab=standards. Retrieved on 2008-11-23. 
  2. ^ http://www.sil.org/iso639-3/codes.asp?order=scope&letter=m
  3. ^ http://www.sil.org/iso639-3/codes.asp?order=lang_type&letter=e
  4. ^ http://www.sil.org/iso639-3/codes.asp?order=lang_type&letter=a
  5. ^ http://www.sil.org/iso639-3/codes.asp?order=lang_type&letter=h
  6. ^ http://www.sil.org/iso639-3/codes.asp?order=lang_type&letter=c
  7. ^ http://www.sil.org/iso639-3/documentation.asp?id=car
  8. ^ http://www.loc.gov:8081/standards/iso639-5/id.php
  9. ^ http://www.ethnologue.com/ethno_docs/distribution.asp?by=family

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North Collins, New York

Saturday, May 30th, 2009




















North Collins, New York

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North Collins is the name of both a town and a village in New York:

  • North Collins (town), New York
  • North Collins (village), New York

Retrieved from “http://en.wikipedia.org/wiki/North_Collins,_New_York”
Categories: Place name disambiguation pagesHidden categories: All disambiguation pages | All article disambiguation pages

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Loss Weight Fast And

Jocelyn Blanchard

Saturday, May 30th, 2009

Jocelyn Blanchard
Personal information
Date of birth May 28, 1972 (1972-05-28) (age 37)
Place of birth    Béthune, France
Height 1.82 m (5 ft 11+1?2 in)
Playing position Midfielder
Club information
Current club FK Austria Wien
Number 15
Senior career1
Years Club App (Gls)*
1992-1995
1995-1998
1998-1999
1999- 2003
2003-
Flag of France USL Dunkerque
Flag of France FC Metz
Flag of Italy Juventus
Flag of France RC Lens
Flag of Austria FK Austria Wien
106 (10)
108 (9)
012 (0)
127 (3)
00118 (6)   

1 Senior club appearances and goals
counted for the domestic league only.
* Appearances (Goals)

Jocelyn Blanchard (born May 28, 1972, in Béthune) is a French footballer currently playing for FK Austria Wien. He is a key player for FK Austria Wien and his main attributes are his tough tackling and his stamina. He is also a really accurate passer and possesses wonderful technique.

Ideal Body Weight Based On

Puppets Who Kill

Saturday, May 30th, 2009

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Puppets Who Kill
Format Comedy, Animation, Puppets
Starring Dan Redican, Bruce Hunter, Bob Martin, James Rankin, Gord Robertson
Country of origin  Canada
No. of seasons 4
No. of episodes 53 aired (as of June 22, 2006)
Production
Running time 30 Mins
Broadcast
Original channel The Comedy Network
Original run October 4, 2002June 22, 2006

Puppets Who Kill is a Canadian television comedy series produced by and broadcast on The Comedy Network.

The show is based on the premise that the puppets on television and in live entertainment are in fact all living creatures with their own independent personalities. In the case of the four puppet characters on the show, their careers have plummeted due to unseemly and even criminal behaviour. Although they have been through the justice system on numerous occasions, they appear to be incorrigible and, in a last ditch attempt at rehabilitation, they have been sent to a halfway house run by Dan Barlow.

Contents

  • 1 Characters
  • 2 The Show
  • 3 DVDs
  • 4 Episode Guide
    • 4.1 Season One
    • 4.2 Season Two
    • 4.3 Season Three
    • 4.4 Season Four
  • 5 See also
  • 6 External links

Characters

  • Rocko the Dog (voice of Bruce Hunter) - Rocko is a dog puppet. In reality, he is a hard-cursing, chain-smoking misanthrope, but he was required to tone down his language and behaviour on the children’s television show (within a show) on which he worked. Eventually, the tension of trying to subordinate his personality overcame him and he went berserk on the set, ending his career. He is currently on medication to control his violent mood swings.
  • Cuddles (voice of Bob Martin) - Cuddles is an adorable comfort doll. However, he is a clear example of a passive-aggressive personality. He used to help people with their problems, but now he’s the problem. His subordination of his own needs for those of others eventually led him to grab a rifle and start sniping at people on the ground from a high perch. Cuddles is generally the best behaved of the group, but his naivete often gets him and his compatriots into trouble. It is also apparent that he can’t handle pressure well. It is also suspected that he is bi-sexual (as revealed in the last episode of season 3).
  • Buttons the Bear (voice of James Rankin) - Buttons is an adorable teddy bear with eyes made of two different buttons. However, despite his innocent appearance, he is in fact a promiscuous womanizer with no sense of sexual propriety. He lives by the motto “if it feels good, do it”. He once had a lucrative corporate sponsorship deal with the fictional Happy Elf Peanut Butter Company (ironic, considering that Buttons is actually a bear), but the sponsor exercised the “moral turpitude” clause in his contract once his behaviour leaked to the press.
  • Bill the Dummy (voice of Gord Robertson) - Bill is a ventriloquist’s dummy, with an oddly menacing appearance, especially when he “smiles”. Fifty-six of his partners have died in “accidents”. He is in fact a psychopath, whose misbehaviour includes cutting off men’s testicles to collect them, cannibalism, cold blood killing and placing explosives in toilets. His arch nemesis is the Rasputin-like Curious Bob (John Hemphill) a former partner who has survived four murder attempts. In an episode showing Bill’s trial, we learn some of Bill’s past, and his apparent insecurities. His adopted mother, told the court of his past. We learn that Bill had some bowel problems as a child and would often defecate in his pants, thus earning him the nickname “poopy pants” from his peers. It was also revealed that Bill has a small penis and oddly shaped gonads which his creator gave him in order to make him humble but it was quite the opposite. He also is currently a eunuch.
  • Dan Barlow (Dan Redican of the Frantics) - He runs the half-way house, and is a more-or-less competent but cynical social worker. Although he is well trained and often cares about his charges, his primary concern is insuring the flow of funding that keeps the half-way house alive. It has also been mentioned that the only reason why he still keeps his job as a social worker, after all his screw ups, is because he is paid poorly. Dan even mentions that a cleaning lady that Corrections Canada hired for him, is paid more than him. In some episodes it is stated that he is a virgin, the episode Cuddles the Demon in particular, yet other episodes clearly show that he has had sex.

The Show

The supporting characters are often portrayed as broad parodies. It has touched on several high brow themes, including the plot of Wuthering Heights (where Dan attempts to get Button’s lover to believe he is dead) to The Most Dangerous Game (where a kid’s TV show host has a pattern of inviting puppets to his private island where they are never heard from again).

The show is produced by John Pattison and Shawn Alex Thompson. The main writers are John Pattison and Dan Redican.

Location shots for the show are from its production home in Toronto, and the show makes great use of Canadian talent and has almost one cameo per show. News reader Bill Cameron appeared (as himself) semi-regularly, often foreshadowing the show’s plot by reporting on bizarre crimes that could only have been committed by Dan’s charges.

As of Thursday June 22, 2006, the show has completed its fourth season. The first and second seasons have been released on DVD.

Dan Redican (known as Dan Barlow on the show) is currently touring with the comedy group The Frantics around Canada.

DVDs

  • Puppets Who Kill: The Complete First Season
    • Two disc set
    • Audio commentary: Director, Shawn Alex Thompson; writer, John Pattison
    • Featurette: A Day in the Life of Puppets Who Kills
    • Outtakes
    • Character background information
    • Cast and crew biographies
  • Puppets Who Kill: The Complete Second Season
    • Two disc set
    • Audio commentaries: Dan Redican, Rocko
    • Production Interviews: Canada AM puppet interview
    • Cast and crew biographies

Episode Guide

Season One

  1. “Pilot” (October 4, 2002)
  2. “Buttons, The City Councillor And The City Councillor’s Wife” (October 11, 2002)
  3. “Cuddles Goes To Jail” (October 18, 2002)
  4. “Buttons Goes To Court” (October 25, 2002)
  5. “Bill’s Brain” (October 31, 2002)
  6. “The Island Of Skip-Along Pete” (November 8, 2002)
  7. “Rocko’s Telethon” (November 15, 2002)
  8. “Cuddles The Safety Mascot” (November 22, 2002)
  9. “Dan’s Crush” (November 29, 2002)
  10. “Dash The Greeter” (December 6, 2002)
  11. “Cuddles Gets Laid” (December 13, 2002)
  12. “Dan’s Umbrella” (December 20, 2002)
  13. “Mr. Quigley, The Asshole Next Door” (December 27, 2002)
  14. “The Payback” (January 3, 2003)

Season Two

  1. “Bill Sues” (January 30, 2004)
  2. “Portrait Of Buttons” (February 6, 2004)
  3. “Prostitutes For Jesus” (February 13, 2004)
  4. “Cuddles The Demon” (February 20, 2004)
  5. “Buttons The Geriatric” (February 27, 2004)
  6. “Dead Ted” (March 5, 2004)
  7. “Cuddles The Religious Icon” (March 12, 2004)
  8. “Bill’s Got The Blues” (March 19, 2004)
  9. “Pizza Boys Are Missing” (March 26, 2004)
  10. “Rocko Gets A Lung” (April 2, 2004)
  11. “Dan And The Necrophiliac” (April 9, 2004)
  12. “Rocko And The Twins” (April 16, 2004)
  13. “The Twilight Place” (April 23, 2004)

Season Three

  1. “Buttons On A Hot Tin Roof” (February 11, 2005)
  2. “Cuddles The Manchurian Candidate” (February 18, 2005)
  3. “Buttons The Dresser” (February 25, 2005)
  4. “Gus The Arsonist” (March 4, 2005)
  5. “Rocko’s Politician” (March 11, 2005)
  6. “Buttons And The Paternity Suit” (March 18, 2005)
  7. “Dan And The Bird Flu” (March 25, 2005)
  8. “The CBC Is Killing Again” (April 1, 2005)
  9. “The Lovely Fred” (April 8, 2005)
  10. “The Amazing Bill” (April 15, 2005)
  11. “Button’s Big Fat Greek Wedding” (April 22, 2005)
  12. “Cuddles The Artist” (April 29, 2005)
  13. “Dan And The New Neighbour” (May 6, 2005)

Season Four

  1. “The Joyride” (March 2, 2006)
  2. “Dan And The Garden Shears” (March 9, 2006)
  3. “Mr. Big” (March 16, 2006)
  4. “Dan Is Dead” (March 23, 2006)
  5. “Bill And The Berkowitz’s” (March 30, 2006)
  6. “Oedipus Dan” (April 6, 2006)
  7. “Buttons And The Dying Wish Foundation” (April 13, 2006)
  8. “Bill’s Wedding” (April 20, 2006)
  9. “The Rival House” (April 27, 2006)
  10. “The Hostage” (May 4, 2006)
  11. “A Few Feuds” (May 11, 2006)
  12. “Dan’s Ideal Woman” (May 18, 2006)
  13. “Buttons The Ghost” (June 22, 2006)

See also

  • Adult puppeteering

music box

Blue-throated Goldentail

Saturday, May 30th, 2009

toy boats

Blue-Throated Goldentail
Conservation status

Least Concern (IUCN 3.1)
Scientific classification
Kingdom: Animalia
Phylum: Chordata
Class: Aves
Order: Apodiformes
Family: Trochilidae
Genus: Hylocharis
Species: H. eliciae
Binomial name
Hylocharis eliciae
Bourcier & Mulsant, 1846

The Blue-Throated Goldentail (Hylocharis eliciae) is a species of hummingbird in the Trochilidae family. It is found in Belize, Colombia, Costa Rica, El Salvador, Guatemala, Honduras, Mexico, Nicaragua, and Panama. Its natural habitats are subtropical or tropical moist lowland forests and heavily degraded former forest.

pink lens

Italian films of 1952

Saturday, May 30th, 2009

marvel masterpieces sketch

Cinema of
Italy
1910s
1910 1911 1912 1913 1914
1915 1916 1917 1918 1919
1920s
1920 1921 1922 1923 1924
1925 1926 1927 1928 1929
1930s
1930 1931 1932 1933 1934
1935 1936 1937 1938 1939
1940s
1940 1941 1942 1943 1944
1945 1946 1947 1948 1949
1950s
1950 1951 1952 1953 1954
1955 1956 1957 1958 1959
1960s
1960 1961 1962 1963 1964
1965 1966 1967 1968 1969
1970s
1970 1971 1972 1973 1974
1975 1976 1977 1978 1979
1980s
1980 1981 1982 1983 1984
1985 1986 1987 1988 1989
1990s
1990 1991 1992 1993 1994
1995 1996 1997 1998 1999
2000s
2000 2001 2002 2003 2004
2005 2006 2007 2008 2009

This list is incomplete; you can help by expanding it.

A list of films produced in Italy in 1952:

A-B

Title Director Cast Genre Notes
1952
A fil di spada
Abracadabra
Adorables créatures
Ai margini della metropoli Carlo Lizzani Massimo Girotti, Marina Berti, Giulietta Masina Crime drama
Altri tempi
Amore rosso (Marianna Sirca)
Gli Angeli del quartiere
Art. 519 codice penale
Le Avventure di Mandrin
Il Bandolero stanco
Les Belles de nuit
Bellezze in moto-scooter
Il Boia di Lilla
Il Brigante di Tacca del Lupo
Buongiorno, elefante!

C-Z

Title Director Cast Genre Notes
Camicie rosse
Campane di Pompeii
Cani e gatti
Canzoni di mezzo secolo
The Overcoat (Il cappotto) Alberto Lattuada Renato Rascel, Yvonne Sanson, Giulio Stival, Giulio Calì Drama Close to Italian neorealism. Based on a Nikolai Gogol’s tale
Carica eroica
Carne inquieta
Cavalcata di mezzo secolo
Chi è senza peccato
La Cieca di Sorrento
Cinque poveri in automobile
La Città canora
La Colpa di una madre
Una Croce senza nome
Delitto al luna park
Don Camillo Julien Duvivier Fernandel, Gino Cervi, Franco Interlenghi, Saro Urzì Pink neorrealism Huge success. There’re 4 sequels
Don Lorenzo
La Donna che inventò l’amore
Una Donna ha ucciso
Dramma sul Tevere
Two Cents Worth of Hope (Due soldi di speranza) Renato Castellani Maria Fiore, Vincenzo Musolino, Filomena Russo Pink neorealism Palme d’Or winner
Epeira Diadema Nominated for an Academy Award
Er fattaccio
Era lei che lo voleva
Eran trecento
Ergastolo
L’ Eterna catena
Europa ‘51 Roberto Rossellini Ingrid Bergman, Alexander Knox, Giulietta Masina Italian neorealism
Fanfan la Tulipe
La Favorita
La Fiammata
I Figli non si vendono
La Figlia del diavolo
Il Figlio di Lagardere
Il Folle di Marechiaro
Fratelli d’Italia
Gamba di legno
Gioventù alla sbarra
Giovinezza
The Golden Coach Jean Renoir Anna Magnani Comedy Masterpiece about Theatre and illusion. There are 3 versions, filmed by Renoir, in French, Italian and English languages.
Ha da venì… don Calogero!
Ho scelto l’amore
L’ Homme de ma vie
Imbarco a mezzanotte
Infame accusa
Inganno
Ingiusta condanna
Io, Amleto
Jolanda la figlia del corsaro nero
Un Ladro in paradiso
La Leggenda del Piave
La Leggenda di Genoveffa
Leonardo da Vinci
Lo sai che i papaveri
La Ragazza di Trieste
Machine to Kill Bad People (La macchina ammazzacattivi) Roberto Rossellini Gennaro Pisano, Marilyn Buferd, Clara Bindi Drama
Marito e moglie
Maschera nera
Medico condotto
Meglio di ieri
Menzogna
Le Meravigliose avventure di Guerrin Meschino
Il Mercato delle facce
La Minute de vérité
Miracolo a Viggiù
I Misteri di Venezia
Moglie per una notte
I Morti non pagano tasse
Il Moschettiere fantasma
La Muta di Portici
La Nemica
Nessuno ha tradito
Nez de cuir
Noi due soli
Non ho paura di vivere
Non è vero… ma ci credo
Nous sommes tous des assassins
Oggi sposi
Ombre su Trieste
Papà diventa mamma
Papà ti ricordo
Il Peccato di Anna
La Peccatrice dell’isola
Penne nere
Pentimento
Le Petit monde de Don Camillo
Piccolo cabotaggio pittorico
Pinne e arpioni
La Presidentessa
Il Prezzo dell’onore,
Prigionieri delle tenebre
Primo premio Mariarosa
The City Stands Trial (Processo alla città) Luigi Zampa Amedeo Nazzari, Silvana Pampanini, Paolo Stoppa, Dante Maggio Drama Berlin Award. Nastro d’Argento best director
Processo contro ignoti
The Wayward Wife (La provinciale) Mario Soldati Gina Lollobrigida, Franco Interlenghi, Gabriele Ferzetti Drama 1 Nastro d’Argento
Ragazze da marito
Three Girls from Rome (Le ragazze di Piazza di Spagna) Luciano Emmer Lucia Bosé, Cosetta Greco, Liliana Bonfatti, Renato Salvatori, Marcello Mastroianni Comedy
Redenzione
La Regina di Saba
Il Richiamo del ghiacciaio
Rimorso
Rome 11 o’clock (Roma ore 11) Giuseppe De Santis Carla Del Poggio, Massimo Girotti, Lucia Bosé, Raf Vallone Italian neorealism Augusto Genina made Tre storie proibite based on the real tragic accident the film is based
Il Romanzo della mia vita
Rosalba, la fanciulla di Pompei
Salviamo la montagna muore
The White Sheik (Lo sceicco bianco) Federico Fellini Brunella Bovo, Leopoldo Trieste, Alberto Sordi, Giulietta Masina Comedy-Drama Masina’s character goes on in Nights of Cabiria
Il Segreto delle tre punte
Sensualità
Serenata amara
Il Sogno di Zorro
Soldati in città
Solo per te Lucia
La Sonnambula
La Stazione
La Storia del fornaretto di Venezia
Straße zur Heimat
Sul ponte dei sospiri
Il Tallone di Achille
Il Tenente Giorgio
Tormento del passato
Totò a colori Steno Totò, Franca Valeri, Rocco D’Assunta, Rosita Pisano, Luigi Pavese Comedy 1st Italian film in color
Totò e le donne
The Tragedy of Othello: The Moor of Venice
Tragico ritorno
La Trappola di fuoco
La Tratta delle bianche
I Tre corsari
Tre storie proibite
Tutto il mondo ride
Ultimo perdono
Umberto D. Vittorio De Sica Carlo Battisti, Maria-Pia Casilio, Lina Gennari Italian neorealism New York Film Critics Circle Awards won. Academy Award nomiee best script
Gli Undici moschettieri
Gli Uomini non guardano il cielo
Verginità
I Vinti (The Vanquished) Michelangelo Antonioni Drama Film with 3 episodes, set in Paris, Rome and London. Each local episode was banned in France, Italy and UK
Viva il cinema!
La Voce del sangue
Wanda la peccatrice
È arrivato l’accordatore
È caduta una donna

usm kit

1990 in home video

Saturday, May 30th, 2009

            List of years in home video       (table)
… 1980 .  1981 .  1982 .  1983  . 1984  . 1985  . 1986 …
1987 1988 1989 -1990- 1991 1992 1993
… 1994 .  1995 .  1996 .  1997  . 1998  . 1999  . 2000 …


          In film: 1987 1988 1989 -1990- 1991 1992 1993     
    In television: 1987 1988 1989 -1990- 1991 1992 1993     
Related time period  or  subjects
… 1987 . 1988 . 1989 - 1990 - 1991 . 1992 . 1993 …
… 1960s . 1970s . 1980s -1990s- 2000s . 2010s . 2020s

… 19th century . 20th century . 21st century …

Art . Archaeology . Architecture . Literature . Music . Science +…

Industry milestones

  • Fox Video is formed.
  • CBS/Fox Video continues to sell products such as BBC programs.

Movie releases

The following movies were released on video on the following dates:

  • The Adventures of Milo and Otis - January 31, 1990
  • All Dogs Go to Heaven - August 29, 1990
  • Back to the Future Part II - May 24, 1990
  • Back to the Future Part III - November 8, 1990
  • Dad - May 10, 1990
  • Dead Poets Society - March 28, 1990
  • Dick Tracy - December 18, 1990
  • Do the Right Thing - January 11, 1990
  • Field of Dreams - March 8, 1990
  • Halloween 5: The Revenge of Michael Myers - March 1, 1990
  • Honey, I Shrunk the Kids - February 8, 1990
  • Indiana Jones and the Last Crusade - February 1, 1990
  • Joe Versus the Volcano - August 15, 1990
  • The Karate Kid Part III - January 24, 1990
  • Lethal Weapon 2 - February 8, 1990
  • Licence to Kill - January 4, 1990
  • The Little Mermaid - May 18, 1990
  • Look Who’s Talking - April 11, 1990
  • My Blue Heaven - December 27, 1990
  • National Lampoon’s Christmas Vacation - May 9, 1990
  • Parenthood - February 8, 1990
  • Peter Pan - September 21, 1990
  • Prancer - November 8, 1990
  • The Rocky Horror Picture Show - November 8, 1990 - 15th Anniversary Edition from CBS/FOX video; First ever US release on VHS
  • Total Recall - November 1, 1990
  • Tremors - July 12, 1990
  • Turner and Hooch - January 24, 1990
  • UHF - January 25, 1990
  • Uncle Buck - January 25, 1990

This film, television or video-related list is incomplete; you can help by expanding it.

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